Prussia in the XIII century is the last stand of Paganism in Europe. Wild plains and forests inhabited by wild people. A fearful place...the Teutonic Order Brothers prepare to conquer it by fire and sword.

Continuation of the series

Real Warfare 2 continues the series of historical real-time strategy titles depicting various periods of civilization and its development – from the Dark Ages to the modern era.

The game

The new installment in historically accurate tactical real-time wargames offers two closely interconnected layers of gameplay:

  • Strategic map – real-time, living, integral world offering full freedom of actions and incorporating quests, dialogs, RPG elements and story progression;
  • Tactical battles – carry out your strategic decisions on the battlefield, for example commanding an assault on a vital castle.

Player as Comtur of the Teutonic Order you must overcome the furious resistance of the pagans and their numerical superiority to claim new lands for your order in the story-based campaign that consists of over 25 battles and an unlimited number of random fights. You must gain experience, build up and maintain a victorious army, all in low resource conditions.

Strategic layer

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The map of Eastern Prussia in XIII century has all the major landmarks it should such as towns, villages, castles, mercenary camps and so on. Its landscape is diverse and features rivers, forests, plains and hilly terrain.

The strategic map features a whole living world where armies, bandit gangs and even small groups of peasants travel in real-time:

  • Civilians traveling between settlements are an easy prey for bandits or enemy raiders.
  • Militia forces chase bandit gangs and enemy raiders, but avoid more powerful foes.
  • Armies of various factions gather to attack enemy lands or defend their own.
  • Merchants are the most tempting target for bandits, but they may have a formidably sized guard force.
  • Bandits search for easy prey to rob and plunder, but avoid more powerful detachments.
  • Knights and lords have their own motives and armies. Usually battles with them are the most challenging.

Each unit on the strategic map is being managed by special mini-routines that specify their behavior. For example, several lords may unite their forces and siege an enemy castle together.

Tactical battles

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When hostile armies meet on the strategic map (for example, the player attacks an enemy army, village or bandits), a tactical battle map is generated taking into account time of day or night, terrain, usual weather in a given region and the time of year and then a unique battle commences.


  • During each phase of the main campaign the player receives quests which they can pursue as they see fit. All campaign battles are logically interrelated. Depending on the outcome of the previous fight, each battle also has an effect on the next.
  • Surviving troops move on to next battles, so it is important to keep them alive. Over the course of time a skillful commander will get accompanied by hardened veterans who went through fire and ice with him.
  • Difficulty of game quests and complexity of battles steadily increases as the story progresses. Episodes of the game take place in different times of year, on different terrain and in different lighting conditions. All this makes each battle truly unique.
  • Over 10,000 soldiers fighting simultaneously at high FPS.
  • A unique combat engine that takes account of up to 80 parameters of each unit, regiment, army, and situational levels. Troops react accordingly to flanking, wounds, physical conditions as well as successes and failures of their comrades-in-arms.
  • A morale simulation system that continuously computes battlefield conditions and adjusts a unit’s behavior accordingly. Adjustable modifiers take into account the troops' fighting conditions further diversify game tactics.

Playing Online

You can enjoy playing Real Warfare 2 with your friends or other players over the Internet. The dedicated server for online battles (player ratings supported) will allow anyone to test his or her leadership skills against players from all over the world. Up to 6 players can play Real Warfare 2 simultaneously.

Over fifty map modifications, various multiplayer modes, online ratings and a special skirmish generator are waiting for you. Playthrough achievements include the number of battles won, how well player's troops fought and how hard it was to win each battle.

Battle Replay

Having fought a battle, you can save a replay to watch as a spectator. Players can also share replays with friends, so they can also watch them using their own copies of the game.

Game Settings

Before starting a battle, players can choose the level of realism and difficulty setting – by means of the Difficulty and Fog of War options. The latter enables or disables unit eyesight and camera movement limitations.


The battlefield window displays the region where the battle takes place and combatant armies. You can see the ground, its irregularities and obstacles; unit composition and disposition, their maneuvers and deployment. You can direct the overall course of action, and enjoy the epic picture of a medieval battle.


The player’s army consists of up to 20 regiments that stay with him between battles. Additional ones may be assigned to the player if battle scenario demands.


The player is awarded prize money for each enemy regiment he or she eliminates. Vice-versa, the player is penalized for each ally he or she loses. Prize money can be spent on buying new units or on reinforcing and upgrading existing ones. In other words, players will be able to build up an army that suits their tactics best. In addition, a regiment can be ‘sold’ to ‘buy’ a better one.

Troop Upgrades

Upgradable characteristics are:

  • Regiment size;
  • Primary weapon skill;
  • Secondary weapon skill;
  • Regiment morale;
  • Troop self-control (subordination).

Upgrades cost money, but they do not require any space in your army camp. For this reason, they may be quite useful.

Minimal requirements:

  • OS: Windows ® XP Service Pack 2, Windows ® Vista
  • CPU: Intel Pentium ® IV 2.0 GHz or AMD ® 2000+
  • RAM: 512 MB
  • Graphics: GeForce MX400 or Radeon 8500 or higher
  • Free space: 3 GB
  • Sound card, keyboard, mouse, DVD-ROM
  • Online game: high speed Internet connection - 128kb/s or higher

Recommended requirements

  • OS: Windows ® XP Service Pack 2, Windows ® Vista
  • CPU: Intel Pentium 3.2 GHz or AMD 3000+ or Intel Core 2 Duo 1.6
  • RAM: 1.5 GB
  • Video card: GeForce 7900 or Radeon X1900 or higher
  • Free space: 3 GB
  • Sound card
  • Keyboard, mouse, DVD-ROM
  • Online game: high speed Internet connection - 256kb/s or higher

The game is not guaranteed to run on notebooks and desktops with integrated graphics only.

Copyright © 2011 1C Company.
Developed by Unicorn Games. All rights reserved.